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Devlog
Submission to Wizard Jam 5
The Titan Falls
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Devlog
Mac and Spelling
July 21, 2017
by
theSchap
1
#mac
So... I don't know how to spell defense. The Mac version now spells it correctly, but the windows version still says "defence". Also, this will be our little secret, I still have defence all over in m...
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Finished for now.
July 14, 2017
by
theSchap
1
This is more or less complete to it's original vision finally! One idea I had was to use this project as a collection of my other projects by placing a character from them into it, and give them some...
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UI and SFX
July 06, 2017
by
theSchap
A more snazzy title screen, some sound effects, and UI elements that fit the game a bit better. I'm considering making this my "Display Case" game. Which means I will over time replace the pills with...
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Art and Lighting
June 27, 2017
by
theSchap
I've been playing around a bit with the mood of the game. Some music should help push it along. Someday...
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Art Incoming
June 26, 2017
by
theSchap
I have finally taken some time to put some artwork into the game. There still aren't any units models, but the environment is new, and the PSX aesthetic is starting to shine through, though it may be...
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It's a Game!
June 24, 2017
by
theSchap
I can officially consider this a game now. Players battle one another. Once they have defeated 3 of the opposing teams units they may attack the Titan. The first player to kill the Titan wins. There i...
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Near Mechanics Complete
June 22, 2017
by
theSchap
I've made some good progress towards the original vision. You can now attack the Titan once you have downed 3 of your enemies units. The nemeses will now assist you if you roll doubles. This is a pret...
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Bare Bones
June 20, 2017
by
theSchap
I submitted a very bare-bones version of the game to meet the jam deadline. There is a bit of mechanics stuff to work out yet, and nearly the entire aesthetic is missing (visual and audio); just abou...
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